Sunday, December 30, 2012

DotA Bite

DotA Bite


Ultimate Build and Item Guide for Rattletrap - The Clockwerk Goblin

Posted: 30 Dec 2012 08:59 AM PST



" RATTLETRAP "
[ The Clockwerk Goblin ]




"CLICK HERE - FOR DETAILED INFO ON CLOCKWERK's SKILLS"


SKILL-BUILD:

Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: Level 14: Level 15: Level 16: Level 17 - 25: 

JUSTIFICATION:
Rocket Flare at Level 1 will give you a great advantage in last hitting creeps and also serves as your tool to cancel healing of enemies[salve / clarity].

Maxing Battery Assault as soon as possible: You will need this skill to harass your enemy by going near him and then relentlessly attack him to death. Note: Keep in mind that you should cancel the 'backswing animation' of clockwerk's attack and simultaneously walk towards the target to achieve the full potential of harassing with battery assault.

ITEM-BUILD:

STARTING:
 
 
 x2

JUSTIFICATION:
4 pieces of Ironwood branch gives you more HP, more MP, and +4 attack damage which is what you need to have that laning advantage. 2 pieces of Healing Salve will make you last longer in the lane.

Also, the Ring of Protection is there so that after you farm up 325 gold. You will buy a SOBI MASK and make it a Ring of Basillius.

Ring of Basillius gives you that extra edge in harassing your enemy. Increased mana regen is good, the armor bonus is great because you will be able to tank extra hits.

CORE:
 
 

EXTENSION:
 into ->  if able

LUXURY:
 into 



JUSTIFICATION [CORE , EXTENSION and LUXURY]:
Aghanim's Scepter gives you the ability to perform ganks more often because of the reduced cooldown of your ultimate.

Urn of Shadows ensures you that after every successful gank, you gain a free healing salve. Not to mention the increased mana regen is great for clockwerk.

Hood/Pipe grants you and your teammates extra survivability in team clashes against spells which is always great however you look at it.

Radiance is pretty good considering you are always at the center of the fight and you tend to follow enemies a lot.

While Vladimirs is just an optional item considering your core is an RoB. It is still a great addition to your team if no one else would want to buy it.

OVERALL BONUS [LEVEL 25] (STAT GAIN/LV. and ATTRIBUTE BONUS EXCLUDED):
+60 MS
+25% IAS
+1.4 Armor
+656 Hit points
+150 Mana points
+12.72 HP regen/sec
+0.4 MP regen/sec
+50% MP regen
+30% Magic Resistance
+84 Attack damage
+16% Lifesteal (Aura)
+15% Attack Damage (Aura)
+5 Armor (Aura)
+0.80 MP regen/sec (Aura)

Attribute Switch [Treads] - useful for gaining a little bit of mana when needed.
Soul Release [Urn] - very useful for healing yourself after ganking.
Burn Damage [Radiance] - 40 magical damage/sec combined with battery assault HURTS a lot.
Upgraded Ultimate [Aghanim's Scepter] - reduces your ultimates cooldown by a great amount.
Barrier [Pipe]
 - your team gains extended hit points in a clash. ^_^

GAMEPLAY

At the laning phase, make sure you use rocket flares to both last hit and harass. You can also use it on the sidelanes too so that the enemies will always have lowered hitpoints which is beneficial to your allies.

As much as possible, try to isolate the enemy hero in your lane using battery assault.

Preferably engage the enemy exactly as soon as his creeps are all dead or at least only 1 of them are alive. Then go for the kill. Don't worry too much about the tower because RoB grants you additional armor plus you have Salve's.

You should be able to kill your opponent 3 to 5 times at the laning phase if it goes well. Luckily, if your opponent is not that skilled enough to face you; you will be getting roughly around 10 to 15 kills just in the laning phase [My record is 14 kills. [14 minutes game time, kills of only 1 hero, my lane opponent]

After the laning phase, you should now have farmed an URN and a POWER TREADS. Now, you are to perform as much ganks as possible before the game hits the LATE-GAME PHASE because by then... you won't be able to gank enemies that easily.

Use your COG to isolate Agility heroes or Supports [in short, isolate the ones that can be killed within the duration of the cog] and then chase any retreating enemy hero with your battery assault or hookshot if you still haven't used it yet.

You should now have farmed your core items and luckily, a pipe and radiance.

That's pretty much it.

at Late Game, it all depends on how you initiate the clash with your HOOKSHOT + COG + BATTERY ASSAULT + [PIPE (BARRIER)] if you will win or not.

That is all.

P.S.
I mostly pick clockwerk in drafts when the enemy picks Nevermore, Tinker or any hero without disable as a mid-laner because they are pretty much 100% KILLABLE when you reach level 3 and have an RoB and Boots of Speed[if the enemy also has boots of speed, you really need this too][provided they don't have their supports backing them up]. /gg

Especially if the enemy also picks Earthshaker. Clockwerk's skills will make sure Raigor cannot cast Fissure and Enchant Totem.

Ultimate Build and Item Guide for Knight Davion - The Dragon Knight

Posted: 30 Dec 2012 08:53 AM PST


Guide to Knight Davion - The Dragon Knight

Skill Build:

1. Dragon Tail
2-3 . Breathe Fire
4. Dragon Tail
5. Breathe Fire
6. Dragon Tail
7. Breathe Fire
8. Dragon Tail
9. Elder Dragon Form
10. Attribute Bonus
11. Elder Dragon Form
12-15. Attribute Bonus
16. Elder Dragon Form
17 - 21. Attribute Bonus
22 - 25. Dragon Blood

Item Build



A. Introduction: Dragon Knight's Basic Information

Initial Stats:
HP/ MP: 511 / 195
Damage: 46 -52
Armor: 4.4
Strength/ Agility/ Intelligence: 19 + 2.8/ 17+ 1.7/ 15+1.7
Range: 125
MoveSpeed: 290

Brief explanation to skill builds:

1. Forget about Dragon Blood. Why spend 4 skill points on something that is worth 750 gold (2 Rings of Regeneration)? Dragon is not a hero that has to harass people by getting close to the enemies and backstab e.g. Stealth Assassin, nor does all his skills melee based e.g. Centaur, Slarder. If you seriously need at least 4 HP/ sec to stay alive I suggest you polish your DotA skills by playing ranged heroes first.

2. Level 1 Dragon is almost useless, the slow effect is minimal, and the additional damage from corrosive damage is negligible.


Further notes on why certain items are bad:
Battlefury is bad because Elder Dragons can't cleave;
Strength items are more preferred to pure damage items because Dragon Knight is a tank;
Lifesteal orb effect is infinitely better than all other orb effects for Dragon Knight, because Elder Dragon Form deals splash damage, and leeches HP way faster than any other tanks. Moreover, certain orb effects don't work with Frost Attack.

D. Strategy

How should you play Dragon Knight?

Dragon Knight should always be played as a Tank/ disabler. The reason why Dragon Knight can't be a hero killer is that he doesn't have steroid type spell (sigh I've been repeating myself for a million times already). Splash attack and Frost attack are most powerful when there are a group of enemies, rather than when you solo an enemy. Moreover, considering the fact that you can do slow and deal damage to a group of enemies, you should expect enemies to kill you first, forcing you to get strength items to protect yourself. This in return forces you to be a tank.

Walkthrough by game stages:

Early game

Pick a side lane. You don't necessarily need a solo lane, because you don't have to quickly rush to level 6 and do hero killing. Before you max your Breathe Fire, last hit creeping is the key. Once you have at least 3 levels of Dragon Tail and Breathe Fire, you can backstab and do the Dragon Tail/ Breathe Fire combo. Drink clarity potions after you've cast your combo. Remember you need at least 250 MP to use both spells at the same time. Your primary goal is to quickly get an Eul's Scepter of Divinity because you need a bigger mana pool to spam Breathe Fire. 

Mid game:

This is your weakest stage, because heroes do not fall that easily under your Tail/ Breathe combo, and you still do not have Guinsoo's Scythe of Vyse. Not much advice here. Now that your mana pool and mana regeneration have improved, you can just use Breathe Fire to farm/ defend pushes, and catch careless enemies with your Tail/ Breathe combo. Remember when things go bad, use Elder Dragon form to run! On the other hand, if your team is pushing, use Elder Dragon Form and charge! 99.9999% of the people don't know Red Dragon deals full splash damage, and everyone including yourself will be amazed at how fast you pull down towers and creeps.

Late game :

Late game is all about pushing and defending. Make sure your Elder Form Dragon is ready in all major battles (it does not harm to transform to Elder Dragon Form if you anticipate that major battles will begin soon, because Elder Dragon Form lasts 60 seconds). Your role is just a simple and boring tank. Disable enemies with Dragon Tail and Guinsoo's Scythe of Vyse, clear creeps with Frost Attack and Breathe Fire, and then slow down the enemies for your teammates. If you have got Helm of Dominator, get Neutral creeps to assist your team. You're pretty much doing the same thing no matter you are pushing or being pushed until the game is over. This is why I say Dragon Knight is a very boring hero – you're pretty much doing.

Name with Colors in DotA and Garena | DotA Name Color Codes

Posted: 30 Dec 2012 08:39 AM PST

Ever wonder how others have custom colors in their names Well it's just an easy way to have for your Garena Client and Warcraft 3 Dota.

Note: While playing, you can not see the colored name, so other players can only see this except yourself.

Type this codes in your Name or Garena Username:


Red is .|c00ff0000(your name)
Green is .c0000ff00(your name)
Blue is .|c000000ff(your name)
Yellow is .|c00ffff00(your name)
Magenta/Bright Purple is .|c00ff00ff(your name)
Deeper purple/violet is .|c00a400ff(your name)
Cyan is .|c0000ffff(your name)
Teal is .|c0000ffca(your name)
Black is .|c00000000(your name)
Medium grey is .|c007c7c7c(your name)
Goldish is .|c00ffbd00(your name)

Hope you guys enjoy your new Name! Happy Dota Gaming!

Friday, December 28, 2012

playing DOTA

playing DOTA


QUEEN OF PAIN – Akasha | Recommended Items | DotA

Posted: 28 Dec 2012 08:32 AM PST


AHPGKV47BU87
Starting Items for Queen of Pain – Akasha:
  • Healing Salve
  • Ancient Tango of Essifation
  • Mantle of Intelligence (2x)
  • Ironwood Branch (2x)
Early-game Items for Queen of Pain – Akasha:
  • Boots of Speed
  • Empty Bottle
  • Magic Stick
  • Nul Talisman (2x)
Core Items for Queen of Pain – Akasha:
  • Power Treads
  • Magic Wand
  • Guinsoo's Scythe of Vyse
Situational Items for Queen of Pain – Akasha:
  • Eye of Skadi
  • Mjollnir
  • Shiva's Guard
  • Aghanim's Scepter
  • Veil of Discord
  • Necronomicon
  • Linken's Sphere
  • Monkey King Bar
  • Desolator
  • Orchid of Malevolence